Two weeks ago I was given an assignment, which was to choose a 3d model from polycount and create my own textures for the model. I had the UV Maps to work from my chosen model, which was a goblin with a scimitar and shield. I was given two weeks to complete this assignment and within a week I had done this much.
So far I had only done the shield, scimitar, eyes, and a few extra things.
The 3d model itself was made by Paul "MoP" Greveson.
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