Sunday 20 January 2013

Goblin renders


Texturing complete

Over the next week I completed the texturing for the model as these are the results.


Overall I am pleased with the result, because I am no Photoshop wizard. I will upload an image of what the textures look like on the models next.

Texturing assingment

Two weeks ago I was given an assignment, which was to choose a 3d model from polycount and create my own textures for the model. I had the UV Maps to work from my chosen model, which was a goblin with a scimitar and shield. I was given two weeks to complete this assignment and within a week I had done this much.

So far I had only done the shield, scimitar, eyes, and a few extra things.
The 3d model itself was made by Paul "MoP" Greveson.